3.4×more qualified conversations than their old webinar Q&AShipiroo
What are online workshops, and what makes one different from a webinar?
An online workshop is a scheduled live session where a small group does something together rather than watching one person present. That is the whole distinction, and it is the one people get wrong: if the room cannot talk back, you have run a webinar and called it a workshop. This guide covers what online workshops are, how they differ from presentations and webinars, what actually makes one interactive, and what the room itself has to be able to do before any of it works.
- No card required
- Attendees install nothing
- Runs in any browser
Built for rooms you cannot afford to lose
- Hosted in the EU
- Imports your .pptx
- Audience joins with a code
Where does your team lose the most time?
Private threads from this room
3 openDoes this work for a 40-person team? I would like to see it with our own deck.
Waiting on youCan you go back to slide 4? I want to send that number to my manager.
You repliedSharing this with our design lead. What is the fastest way to try it?
Details shared+22%of attendees still in the room at the final slide
What are online workshops?
An online workshop is a live, scheduled, time-boxed session for a limited group, built around the participants producing or practising something rather than watching someone talk. That is the whole definition, and the working word in it is producing: if the people in the room are not doing something, you have run a webinar and called it a workshop.
In practice they take a few recognisable shapes. A taught skill with hands-on practice — learn the technique, then try it while the facilitator watches. A critique, where people bring work and it gets responded to. A planning or working session, where a group hammers out something they all need. An onboarding or troubleshooting clinic, where newcomers work through real tasks with help on hand.
Sizes and lengths follow from that. Because everyone has to be able to participate, workshops run small — often five to fifteen people, rarely past thirty — and they run longer than a talk, usually sixty to ninety minutes, because attempting something takes more time than hearing about it. Push the group much larger or the clock much shorter and the interaction quietly dies, and you are back to a presentation.
Workshop, webinar or presentation?
Workshop, webinar and presentation get used interchangeably, but they separate cleanly on three questions.
The first is the direction of traffic. A presentation runs one way, from one person outward. A webinar is a presentation at scale with a chat box bolted on — still essentially one way. A workshop runs many ways, with people talking to the facilitator and sometimes to each other. The second is group size, which follows from the first: presentations and webinars scale to hundreds because nobody has to be heard, while a workshop stays small precisely because everybody does. The third is what exists at the end. After a presentation or a webinar, an audience has heard something. After a workshop, a group has produced or practised something — a draft, a plan, a skill they did not have at the start.
There is a one-line test that cuts through the labels: if you could remove every participant’s microphone and the session would run exactly the same, it is a presentation, whatever the invite called it.
What makes a workshop interactive
Interactive is a word software has hollowed out, so be precise about which kind you mean. The interactivity that makes a workshop work is people-interactive, not widget-interactive: participants speak, ask, show their work and get responded to by name. A screen full of clickable gadgets is not the same thing, and often gets in the way of it.
The mechanics that carry real interaction are ordinary and few. People raise a hand and get called on; they speak with a microphone and, when it helps, a camera; they type in the public chat; and they drop a file — an image or a PDF — into the room for everyone to open. That is enough, because interaction is a human loop, not a feature count: someone contributes, you respond to them directly, and the next person sees that contributing is safe.
Just as important is what is deliberately not in that list. Quizzes, word clouds and leaderboards are all here, and so is the other kind of interaction: people answering people. If your idea of interactive is a gamified dashboard, this room will feel plain; if it is a group that actually talks, it has exactly what it needs.
Live or self-paced?
A live workshop and a self-paced course module are different products wearing the same word “online”. A course module is recorded once and taken whenever the learner likes; a live workshop happens at a fixed time with everyone present at once. The live version is harder to schedule and asks more of everyone, but that is the point — people show up and participate precisely because it is happening now and they are part of it, not something they can half-watch later at 1.5x speed.
Be explicit about the trade here, because it is real: a live workshop leaves no recording. The session is not captured, so there is no replay to send to the people who missed it. If catch-up viewing is central to what you are running — if most of your audience is expected to watch after the fact — then the format is wrong for the job, not the tool, and you want a recorded course instead.
How to run one: a working checklist
A first workshop does not need a facilitation certificate; it needs a sequence you can actually follow. This one works:
- Decide the one thing. Name the single capability a participant should leave able to do. Everything else in the plan serves that sentence, and if an activity does not, cut it.
- Cap the group. Interaction has a ceiling. Pick a number small enough that every person can speak at least once, and hold the line on it when the sign-ups climb.
- Build the session as slides, exercises included. Make each exercise its own slide, not a footnote on a content slide, so the room knows when it has shifted from listening to doing.
- Plan the first two minutes of participation. Design the very first thing you will ask people to do or say, so speaking becomes normal in minute two rather than minute forty.
- Get people in before the start. Hand out the join code, link or QR ahead of time, so the clock starts on the work rather than on troubleshooting how to get in.
- Run hands in order. Take raised hands as an ordered queue and clear them one at a time, so quieter participants are not talked over by the fastest voice.
- Close on what happens next. End on the concrete next step — what they do with what they just practised — not on “any questions?”.
Habits that make online workshops work
A few habits separate an online workshop that works from one that dies politely with everyone’s camera off. Most of them are corrections for what specifically breaks online.
Invite fewer people than you think you can handle — online interaction runs out of room faster than a physical space does, and a workshop of eight that talks beats a workshop of thirty that watches. Set a hard stop and honour it, because an online session that overruns loses people silently rather than shuffling in their seats. Put someone other than the facilitator on the chat, so questions do not pile up unseen while you are mid-sentence. And do not open the floor with “anyone?” — name your first speaker, because a specific person answers a specific request far more readily than a room answers an open one.
Two structural things are worth planning around honestly. There are no breakout rooms here, so you run one conversation, not several in parallel — design sequential exercises the whole group does together rather than small-group work that assumes splitting up. And because the deck cannot be handed out afterwards — it never leaves the product as a file — prepare any take-home material as a separate document of your own and drop it into the chat during the session, while everyone is still in the room to grab it.
Questions, answered honestly
What is an online workshop?
A live, scheduled session for a limited group where the participants do the work — practise, produce, critique or plan — rather than sit and watch. It is defined by participation, not by the topic or the length.
What is the difference between a presentation and a workshop?
Direction. A presentation runs from one person to many and works fine if nobody speaks; a workshop fails if nobody speaks. In practice that means smaller groups, exercises with time to attempt them, and a room where hands, microphones and chat are all genuinely open.
What is a live workshop?
One that happens at a fixed time with everyone present, as opposed to a recorded module people take when they like. The trade is real: live is harder to schedule and cannot be caught up on later, but it is the only version where a participant can be answered by name.
Do I need special software to run an online workshop?
You need three things: a way in that costs participants nothing — no account and no install, ideally a code or a link — a way for them to speak and type, and a way for you to show and mark up your material. Anything beyond that is preference. Our own room does exactly that trio, with hands, chat, private messages, files and annotation, but no shared whiteboard and no breakout rooms, so it suits one-conversation workshops rather than parallel small-group work.
Do participants get the slides or a handout afterwards?
Not from us. Our deck never becomes a file — no PDF, no image, no download — though it can be published to a page and read outside the live room. If your participants need something to take away, write it as a separate document and drop it into the chat during the session, which everyone can open while they are still there.
Build the deck, then present it live.
Free to start. Your audience joins with a code — no account, no install.
When you are ready to run one, build the session as a deck and press Present — participants join with a code.